go look – Mal Earl

Fact – he’s in The 77 comic anthology
Opinion – his comics are poetic and stylish  like Wilde meets Beardsley in high fantasy
Also you can football chant his name
Mal Earl!Mal Earl! Mal Earl!
What more do you need to know?
(click on the image to follow the link)
Prodigal – Mal Earl contribution to The 77 comic anthology
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Go Look – Sleepsutra

I saw a write up for Sleepsutra that sounded interesting so I went and looked up Won-Tolla

Sleepsutra

I enjoyed the artwork I saw and the ideas it raises, it looks like an interesting little project

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It deals with sleeplessness and the experience of insomnia, drawing upon the creators own life

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Go look – Mattias Gunnarsson

Zine produced by mattias gunnarsson featuring designs in ink inspired by his ongoing mash works

Mattias makes environmental art and the most incredible sketch zines and records of events. If you love art or drawing you want to swap with him – trust me!

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Masu project featuring multicoloured beams used to form landscape artwebsite

Matias gunnarsson Instagram feed with a mix of his environmental sculptures and zines and the work of others

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Go look – Oliver East

oliver east comic books strange ways and prime time rolling stock lanky homesick truant's cumbrian yarn take me back to manchester comic page previews

this is the first post of Oliver East's work I ever shared 6 1/2 half years ago. it's a beautiful rendition of space and experience. rolling stock 186 4 october 2013
Rolling Stock 186 4 October 2013

this is the first post of Oliver East’s work I ever shared 6 1/2 half years ago. it’s a beautiful rendition of space and experience.

 

 

 

 

 

 

 

 

 

 

 

 

Oliver East Rolling Stock 1 I own this comic zine It's a beautiful evocation of space Oliver East has been a hug influence upon my work
I own this comic zine It’s a beautiful evocation of space Oliver East has been a hug influence upon my work

 

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The Short List – Tom Murphy, some of Colossive Press

Disclosure – Colossive Press published a zine by me and I have published two contributor only zines with one of the Colossive Press people.

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ZL – You’ve published a number of zines now, through Colossive Press, have you any plans for new publications?

CP – Oh yes! Putting out the first few things through CP last year was a bit like opening the floodgates to ten or fifteen years’ worth of ideas that I’d not had the opportunity or confidence to pursue. They’re all at a fairly nebulous stage, so I need to focus on one at a time and get it done – it’s easy to get a bit paralysed and not know which way to go first.

Ahead of the Sheffield Zine Fair on May 18th, Jane (my wife) has compiled Things My Dad Saw (But Never Bothered Mentioning) – a book of intriguing photos by her dad, Gordon Gibbens, who was also the subject of How Graffiti Saved My Dad’s Life (At Least for a While). As well as his street art photography, Gordon used to hunt down press launches, demonstrations, festivals, marches, etc. As a result, there’s a lot of splendid and strange shots in his archive.

Things Dad Saw cover 1200
Things My Dad Saw

We’re also launching 3:52 AM, an A6 zine of words and photography by our brilliant friend VJ Sellar, based on her experience of insomnia (and raising money for the Maggie’s Wallace centre in Cambridge). I like to think we’ve coaxed her into the world of zines, and hopefully there are more to come.

Given the time I’d also like to publish more things by other people, as a bit of a patron. I’d like Colossive to be a bit like Ghost Box or some of the small music labels I follow on Bandcamp, finding interesting work with a strong identity and bringing it to the world.

 

ZL – Do you remember the first time?

Odyssey 7
Odyssey 7 Manchester

CP – At my age, most of my “firsts” are lost in the mists of time. However, I’d say that the first work in the print medium that really blew my mind was Bryan Talbot’s Luther Arkwright. As a teenager I was a casual and slightly ironic reader of whatever comics I could find in the newsagents of Chorley. However, when I landed a plum part-time job at Morrisons (in 1985), my horizons soon spread to Odyssey 7 in Manchester, where the world of comics opened up in front of me like a thousand-leaved lotus blossom. And one of the first goodies I picked up was book one of Arkwright.

Even though I was also getting into series like Swamp Thing, American Flagg! and Moonshadow, Arkwright totally captivated me with the intricacy of the narrative and the incredible craft of its execution. When, after a seemingly interminable hiatus, the second and third volumes dropped, Talbot’s mastery of the medium just seemed to expand exponentially.

Page from Luther Arkwright
Page from Luther Arkwright

As much as anything, the whole work implanted the idea that at their best, whether dealing with the mundane or the cosmic, comics could do stuff that other mediums couldn’t even dream of. That notion has kept me coming back, through thick and thin, for 30-odd years.

 

ZL – Given an unlimited budget and all the time in the world, what would be the project you’d make to be remembered by?

CP – Ha – I’d have no idea what to do with a budget! I guess a full-blown Croydon Spaceport visitor experience somewhere in the town’s now legendary Whitgift Centre, complete with historical artefacts, audio-visual displays and – naturally – a lavishly furnished gift shop.

Ad Astra cover 1200
Ad Astra

ZL – Ad Astra is an alternative history story, what was the initial trigger for that idea?

CP – Oh blimey… I think that somewhere along the line, during a period of creative paralysis, I had an idea for a series of one-page text-and-image concoctions under the overall title Going Somewhere, Going Nowhere, based on the idea of travel and journeys. Little one-shots I could aim to wrap up quickly.

One of the notions I had was a voice remembering when the 119 bus used to go as far as Croydon Spaceport, how it used to be packed with people going to see the launches etc. I think that came about from the heritage work being done at the site of Croydon Airport – the very first London airport – and the sort of faded sci-fi, “lost future” feel that some of the town gives off.

Anyway, one of the benefits of my characteristic procrastination is that the idea had time to germinate in my noddle into something a bit richer. I started to come up with a more detailed timeline and cast list for the short and ultimately disappointing history of Croydon’s municipal space programme.

Another influence was a bit of street art that thousands of people walk past every day without even noticing. Underneath Blackfriars Bridge in London, the pedestrian underpass is decorated with tile displays showing alternative plans for the bridge, scenes from its construction etc. However, some enterprising ‘guerilla historian’ has dug out the Letraset and staged a bit of an intervention to come up with an alternative history involving flat-pack bridges from Argos and lost instruction manuals. I loved the element of absolute toot being delivered in a very straight-faced way.

The final piece of the jigsaw was the discovery of Flickr Commons, where various institutions make their image archives available with no copyright restrictions. With NASA and the San Diego Air and Space Museum among the participating institutions, I soon found plenty of images that lent themselves to gags or unlikely developments. Once I’d cracked the format, it kind of wrote itself.

 

ZL – You’ve had a lot of success and good feedback from ‘How Graffiti Saved My Dad’s Life…’ As that’s such a personal book, what does that feel like and mean to you?

CP – We’ve both been blown away by the response to the book – and we’re very proud on Gordon’s behalf. The initial aim was to showcase some of his photographs and the brilliant work of the street artists he admired. But Gordon was such an amazing man that Jane just had to tell his story.

Gordon was effectively written off when he received his second terminal cancer diagnosis in July 2016. but within weeks he was out with his camera again. Although he was clearly very frail, nobody on the graffiti scene really knew how ill Gordon was or what he was going through. Many of them have only found out recently through the book – something we now regret in a way.

There’s been a massive wave of affection and admiration for Gordon from all over the world, both from those who knew him and from complete strangers. We always knew what a brilliant person he was, of course, but it’s been great to spread the word. And although she’ll kill me for saying this, I’m pleased that more people now appreciate what Jane went through and what an amazing support she was for her dad.

All profits from the book are going to St Christopher’s hospice in Sydenham (south-east London), from where Gordon set off on some of his final graffiti trips. With a little help from our friends – including Steve from London Calling Blog, who organised a charity street art walk in Penge – we’ve now raised more than £1,300, and we hope that figure will continue to rise. (We’ll also be donating the profits from Things My Dad Saw…)

We’re very pleased and proud to be able to support such a worthy cause in return for all the help St Christopher’s has given our family. Jane’s mum Pat was also cared for there, and following Gordon’s death, Jane received bereavement counselling through the hospice. Its work is absolutely vital to the local community, but it remains alarmingly underfunded.

Ultimately, the message of the book is: find something you love doing then find a way to carry on doing it. That’s one of the driving impulses behind DIY culture, and it’s what we’re both trying to do with Colossive.

 

 

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content copyright iestyn pettigrew 2019

The Short List – Ken Reynolds

Disclosure – I provided the cover for the final collection of Sliced Quarterly, edited and published by Ken Reynolds

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ZL – I have the impression of you as a long-term and influential individual within the UK small press scene. How do you think of yourself in those terms and who would you consider your peers?

The Cherry on The Awesome Cake
The Cherry on The Awesome Cake

KR – Perception is a funny thing. I’ve only been involved in making comics in any capacity for the last 5 years or so… I started shortly after my daughter was born. That’s not really a long time when you consider how long it can take to pull small press comic projects together. We’re 3 years and 3 volumes in on Sliced Quarterly, and it took about 3 years to do 5 issues of Cognition. That felt pretty quick to me.

So, I don’t feel like I’ve been around for ages.

As for influence… If you run an anthology it can give off a perception of being ‘in charge’ but that’s never really the case with Sliced. I round things up rather than commission on that one.

All in all, I still feel as though I’m figuring things out. I think back 4 years to the person that had aspirations of making comics… I’d have looked at me now thinking, ‘wow, you made all this stuff’. I guess that’s the trick. Keep making books.

The only way I’ve ever felt influential is when I can help other creators. Something I will do any time I can. It’s indie comics, you don’t step on people on the way up, we all lift each other.

As for peers… I guess that’s just all the people I work with consistently, the people that help me as much as I try to help them. Chris Sides, Jimmy Furlong, Jon Laight. But I could list hundreds of creators. Anyone I’ve worked with through Sliced, anyone that’s hired me as a letterer.

COGNITION #0KS PT1 AW
Cognition issue 3 cover

There aren’t levels to me. If you’ve made a comic, any comic, you’re a creator. You’ve done something special. After that it’s all subjective. But if you’ve had an idea, do everything you have to do to get that book over the line and made a reality, you have my utmost respect. If you keep doing that over and over, you might get a reputation, I suppose? But if you make good stuff, you make good stuff. I always want to read books I love.

 

ZL – You’ve mentioned that you’re planning on focussing on single publications now that you’ve put Sliced Quarterly to bed, are there any concrete plans in place or is more of an ambition at the moment?

KR – I have one book that is a definite. We began to serialise a story over the last 5 issues or so. We got to a nice pausing point, and when I decided Vol 3 would be the last collection I promised the creator that I would continue to help them publish the story in some form. That is partly where the idea came from.

Ultimately this move is an extension of what Sliced has always been about. Getting stories in front of readers that don’t usually get that chance. Now it seems like a natural evolution to do the same thing with longer form books instead of short comics. My experience in self-publishing and crowdfunding can be useful to someone that is attempting it for the first time. It’s still that principle of helping other creators. The Sliced banner is just a label for that.

 

 

ZL – Do you remember the first time?

KR – The first thing I really remember loving when I was growing up that made me want to make something myself was Wallace and Gromit. I couldn’t get enough of it. The animation delighted me. I tinkered with simple animation throughout my design education, but I never fully committed to it.

META AFFLICTION AW-01
Meta Affliction

There was something about the style and sense of humour that made it all so accessible. It was tangible and real. Animation that you could reach out and touch. There is something special about stop motion animation, even now as it becomes more scarce. Anything that takes that much time, effort and artistry deserves attention and respect.

If we talk comics, I recall the moment I realised comics could be more than what I knew them to be from my childhood. I’d loved the Beano etc, but when one of my college tutors showed me Arkham Asylum by Grant Morrison and Dave McKean, it opened my eyes and I went on to discover how diverse the medium can be. I wish more people had this sort of revelation. My main bugbear is comics being described as a genre rather than a medium. It’s reductive because comics can and should work in ANY genre.

 

 

ZL – You’ve spent a few years now working with creators as an instigator of some kind, what do you personally gain from taking that role?

KR – I think I’ve touched on this a little in an earlier question. In indie comics we HAVE to help one another. Simon Russell once said something that I thought particularly pertinent to this point. “Art isn’t a zero-sum game.” It isn’t a competition. By helping others succeed you don’t affect your own chances of success.

Another answer would be the realisation that lots of people helped me on the road to making my books, and I would have to be a huge arsehole not to do the same for others.

As for what I gain? Satisfaction. To know you helped someone makes books that are special. To know that without you something special had less chance of existing… If you think of it like that, then it’s a responsibility to help, isn’t it?

IN TROUBLE #1 PT1 AW
In Trouble issue 1

Making is the aim. It isn’t sales or reviews. It’s the process of making. That is the goal. Everything else is out of your control, and to put your hopes on how things are received is a set-up for failure and unhappiness.

Enjoying making something, put it out, it has a life of its own, make the next one. And the next.

 

ZL – You are gifted the opportunity to set up a new museum showcasing all of the creators who have influenced you from birth to now.  The first show is called ‘First, Formative and Now’ who do you pick and why?

KR – Oooooof! This is a brutal question.

First: 

The Hobbit – Tolkien

The first story I got really lost in. I return to it a lot and have recently begun studying the mythology Tolkien created in his lifetime.

Formative: 

Neville Brody

When I discovered and researched his work in college it cemented my career path.

Now:

The friends I’ve made in small press comics. The people I speak to regularly, the people I send my work to for feedback, and they in turn send their stuff to me. It’s comradeship, support and guidance from people that are trying to achieve similar goals in very different ways. It’s not competitive, we all want to see the others make the best stuff they can. There are hundreds of these small groups in the wider scene, everyone drives everyone else on and it’s a fantastic atmosphere to grow and explore your art. Each time I go to a convention, meet new people, see new work, it refuels me. Encourages me to make my next thing. The vibrancy and enthusiasm within indie comics is special, and we shouldn’t take it for granted.

 

 

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content copyright iestyn pettigrew 2019

The Short List – Simon Russell

 

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review of Njord & Skadi

 

ZL – What made you choose folk tales for your series?

SR – Art is many things at the same time for audiences and artists, but one of the most important to me in this phase of my life is the idea that Art is Play – making or appreciating anything provokes an emotional response and in a world of hard noses and cold shoulders, the emotion I am most keen on pulling to the surface is delight.

Every time I set out to make comics, I was finding that I’d box myself in by insisting that the piece must be Original or Important or Worthwhile.

I think that was a valid reaction to seeing a lot of work that is very well executed but … why does it exist?

So much stuff consumed, with no change in my world and no desire to reread it left me muttering ‘that was well done, but why did you bother? And why should I care?’

But I was letting other people’s work dictate how I approached my own and that lead to me taking everything too seriously

I didn’t have that problem with my paintings or drawings – I was embracing accidents and chance and letting images grow from the different ways I could play with the media.

boing creations
Simon’s output

It seemed that retelling existing stories could be a way of getting past myself, so I wouldn’t obsess over the ‘value’ of a project and could enjoy the Play. Folk tales, myths and legends have been a recurring choice for me as a consumer over the years and I like the way that the same story can be told in ways that differ slightly or wildly. It’s like music in that respect.

So, I reasoned that if I work (sometimes) under the banner of Once Upon Again… I would never run out of material or challenges and wouldn’t hit a what-to-do block when snatching odd hours for work, as I often have to.

I may never have tested the idea if it hadn’t been for a chance meeting with Jon Mason, the Storyteller who became a collaborator. We both had a love of Norse myths and the Marriage of Njord & Skadi turned out to be one we’d each been tinkering with independently – so it was a quick decision to work together on the new comic, focusing on ‘the giantess who came for revenge, but chose a husband… and then chose again.’

That makes Once Upon Again number 1, and number 2 is a 2-page comic I did of Loki & Coyote Talking By A Tree, but OUA 3 will probably be my more comical retelling of the Njord & Skadi tale – old stories being told and retold in different ways really appeals to the part of me that wants to use more than one approach and my interest/obsession with formalistic aspects of the comic form.

 

ZL – Do you remember the first time?

SR – The first time? That was probably a Goofy t-shirt I had around age 5. I probably wore it for a while, but what I remember is tracing the image over and over and over and then drawing the cartoon character without tracing because I’d worked out the ellipses he was made from. And then drawing other figures. It may not be a true or accurate memory given how early it was, but I treasure it as the spark that lit a fire in me for drawing.

The first identifiable pieces of art I can remember loving were Tove Jansonn’s pictures with pen and word in Finn Family Moomintroll; Starry Night by Van Gogh (on a biscuit tin or a place mat at somebody’s house, I think); and the drawings of Jack Kirby/Steve Ditko in Mighty World of Marvel number 1 (and the t-shirt transfer that came with it! for somebody who never got in to self-expression through fashion, pictures on clothes seem to have loomed large in my formative years)

 

ZL – Given an unlimited budget and all the time in the world, what would be the project you’d make to be remembered by?

SR – I’d like to publish a line of superior comic works by other artists – funded to create their best work over a proper time frame; edited and mentored and stretched to make each piece a substantial and lasting work; promoted and distributed to an audience that is taught to appreciate comics as more than stories or visuals

 

Tales of the Norse Gods & Heroes by BL Picard

 

ZL – What single creation would you settle down with and just chill?

SR – I watched Star Wars hundreds of times growing up so that film is definitely a relaxing comforter. I would read the works of Tove Jansson or the Tales of the Norse Gods & Heroes by BL Picard in books and Krazy Kat or Calvin & Hobbes in comics. Maybe listen to Colours by Ken Nordine (Spotify)or something

 

 

ZL – You have a new comic, NORSE COMIC: (Once Upon Again) The Marriage of Njord & Skadi, out soon.  What image from this work would you choose to have pasted all around town? Skadi cover image

SR – I guess I’d use the cover image for Njord & Skadi, because it shows her as the one with more gravitas and it’s obviously a ‘love story’ but it’s not a romance comic or a norse battle. Plus it shows the sort of drawing inside as well as anything can when so much of the art was made though deliberately accidental mark-making

Thanks for asking!

Review – Once Upon Again: The Marriage of Njord & Skadi

The Marriage of Njord and Skadi

By Jon Mason & Simon Russell

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It’s a funny thing getting something you’ve watched grow and come to life over a long time. It’s funnier when you realise, suddenly, how the experience of watching it grow is little to no indicator of what it is you end up getting. Which is a loopy sort of way to say, I’d never thought about this as a story and surprised myself upon reading it, reacting to the comic as a story rather than the artwork as ART.

That’s still not picked apart terribly well, so let’s talk about my background with this comic.

I knew Simon for a while before he started posting images for the comic. When I first saw Simon’s art on Instagram; these big splodges of messy colour, no form and all texture and space for the imagination; I immediately just loved them.

process-WIP
Mark making – colour and space – work in progress

Absolutely wanted to take those images, run away with them and make things with them. Then I watched him carve and inscribe meaning to them, hewing image out of those spacious textures, making space into form.

process-FINISHED
Finished page

They still LOOKED cool and I knew I’d buy the comic because I wanted to see that art and stare at it, all together. Compare it to what I’d seen made, space to form to object.

I backed it and recently picked up my copy from Simon and sat down at work, thinking I’d flip through and wallow a bit in all that mark making. Now, to digress from my own point a minute, the art is great, the writing too.

 

 

 

 

 

There’s a lovely moment in this spread I particularly like. That little image set at the end of the left page telling a story in just two panels. Succinct but meaningful, art and words punching together to tell it all with impact.

Skadi-spread-1
Njord and Skadi spread

There’s also just this lovely balance and variety. That first panel stretching, summarising. How it places the end of the story told in those two bottom panels as a single moment before retelling the same story with greater emotional impact. That small panel/ large panel combination flipping on the next page. The story focus moving from past to present, from fire to ice. From one enemy to another. That first summary panel that stretches time reflected by the final summary panel that concatenates moments. Frozen memory, action bursting from the frozen castle.

This tale tells itself so simply whilst using this very clever structuring, pulling in colours and textures, balancing pacing and time patterns seamlessly. The images rhyme and pace and create new contexts without you even really paying that much attention to it. It’s structured so that it’s just there to tell the tale, it gets out of its own way and does the job it needs to do. Yet it’s so well thought out if you want to pay attention.

The strength of this comic, though, is the story-telling, the emotion it delivers. You don’t need to appreciate the art, you don’t need to admire the structuring. None of it is done to impress you. It’s written in word and image to make you feel, feel what is going on and nothing is getting in its way.

When I sat flipping through it at work I just read the odd word but had to turn back to the start to read from the beginning. I got to the end and just felt this welling up of sadness about what happened to the two of them. I don’t know whether we’re meant to feel like it was inevitable, whether it was good that it was fleeting, but I felt like it was a terrible and sad outcome to it all. It should have worked, they should have had the chance to stay and be. Sorry to be oblique but still spoil the story for you!

It’s now over a week later and I see that cover and I think about how I want to read it again and imagine how they could make it work, find the answer to their problem.

Skadi-spread-2
Feeling and emotions – succint and poetic

Njord and Skadi, that is, not the creators. My memory is fixed on the story and the creators and the creation don’t really matter at all.

To put a context to this, when I sat down to write this, I went back to look at my notes and realised that my plan was to talk about how awesome it was to see all of these marks off a flickering screen and sat on a page, how much I loved the mark making and how it was exciting to follow its journey; space to form to object. That’s not what was actually exciting at all. Reading the story, how the words and images were so in tune, was exciting. How all of it just wanted to tell this story, in fact the story itself, that’s what mattered.

Another slight digression, but I want to be a bit clearer here, when I’m talking about words and images being in tune, I’m not talking action to word matching, but rhythm and style. No words rhyme, they’re not epic couplets, yet it has that ‘rhyming’ rhythm one associates with poetry. Everything is told in these simple beats. Short clipped captions condense time to a feeling, a synopsis, to pack a punch. The same with time between and in the panels. You’re not getting a linear transcription of time passing here. You’re getting a succinct timeline carefully weighed up to deliver an emotional punch.

When I put the comic down I didn’t think about the art or the language. What I thought about was how sad it all was and kept thinking about that. About how differences can, in the end, tear us all down, keep us all apart. That’s what’s stayed with me. Just that crushing sense of emotion, of promise failed. It’s maybe a mirror of my mood, maybe a door into my feelings, maybe just melodrama on my part. But it’s there. That sense of being broken hearted, of seeing a story that’s an oblique observation of actual life and people; not just structure, characters and plot. A tale telling us what it feels like being broken and let down by life and how you can snatch a gift from that. That may be the message of the story, but it’s not how I felt afterwards, I felt like the world had let me and these people down by not having space for them to be together and it made me sad.

The Short List – Gareth Hopkins (@grthink)

Disclosure – I have worked with Gareth on a contributor’s copy only zine before and am currently working with him on an anthology planned to release in June.

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ZL –  I believe you started out drawing for fashion zines before moving on to drawing comic zines. Why the move to comic zines?

GH – I wasn’t doing fashion zines, but rather fashion illustration for Amelia’s Magazine. I’d already started working on The Intercorstal – I’d done 30 or so pages, I think? – but was looking for new challenges, and Amelia’s Magazine was a great place to do fashion and editorial illustrations. There’d be a call out from either Amelia herself or one of the writers, and you’d either get some reference or a list of things to Google, then given a day or so to come up with an image. It was a challenge at the time because I was always trying to do comicsy art, which sometimes worked really well (like when I did some illustrations of Tony & Guy which were very heavily trying to be Indigo Prime)

Toni-Guy-SS12-tall2-by-Gareth-A-Hopkins
Toni & Guy illustration by Gareth for Amelia’s Magazine

but sometimes went against the grain of what the magazine’s aesthetic. Not a lot directly came out of working with Amelia’s (some people were able to make the jump to commercial illustration jobs), but I got some hard lessons in prepping artwork for print (I was in the Compendium Of Fashion Illustration, but had never used CMYK before), made some great friends, and got really comfortable with working quickly.

 

ZL – Do you remember the first time?

GH – I don’t really remember it but… there’s one panel from Revere, (by John Smith and Simon Harrison, appeared in 2000AD in the 90s) that sat in the back of my brain for years and years. It was the silhouette of a hand against the static of a TV, and the main character was trying to do some kind of magic spell using the static as a portal.

revere written in water crop
Revere Written by John Smith Art by Simon Harrison Published in 2000AD

In my brain it took up half a page, but when I re-read the comic 20-odd years later it was a tiny, incidental panel. There was just something about it that my brain glommed onto.

 

ZL – Given an unlimited budget and all the time in the world, what would be the project you’d make to be remembered by?

GH – So much of my work is the result of constraints – time, space, materials – that I don’t know what I’d do with unlimited resources. I’d definitely go large, make some kind of immersive environment, like MeowWolf, and I’d also like to make it collaborative somehow… but I don’t know if it would be memorable? Also… in general I think ‘Complete Creative Freedom’ makes people lazy. I can’t think of any situation where someone was given complete creative freedom where their art was better than when there were limits imposed — limits of budget, or content, or scale. Really good art, as far as I can tell (and I stand to be corrected) is always pushing against something.

 

ZL – You have quite a long history in the small press/ zine scene now, with a history of style shifts as well. Is there a style you’ve left behind that you feel revisiting would reap interesting rewards?

GH – Well, I’d sort of left behind the old ‘Intercorstal style’, which was very tight and careful, during ‘Found Forest Floor‘ which was very impulsive and loose, but made an intentional return to it when I worked on The Intercorstal: Extension. For anyone unfamiliar with how I made it, I’d done a project called ‘The Intercorstal 2’ 

which involved abstracting existing comics (by other artists that I liked) and also doing my own pages to the same format and dimensions. I’d been selling the results of that as a zine, but one time when I printed it out got the settings wrong and instead printed each A5 page in the middle of an A4 sheet. I didn’t want to waste the paper, so I decided to carry on the pages by filling out the space to either side of that, literally having to re-learn the styles and techniques I’d been using previously. There are some styles I can’t return to though… ‘Too Dry To Rot’ was originally intended as a return to the first Intercorstal pages that I’d done, but has since become a total rejection of them.

 

ZL – You have a graphic novel, Petrichor, out with Good Comics.  What image from this work would you choose to have tattooed on your back?

GH -I don’t know if there are any images from it that are defined enough to become tattoos. They’re so abstract that they’re more… audio than visual? Like, they give a sense of feeling, rather than being something identifiable to ‘read’ (which isn’t the same for many of my other comics, I should point out, where I’ve carefully constructed the images to work visually).

Petrichor page
Petrichor page

 

 

If I was going to get anything from Petrichor tattooed it’d be one of the repeating phrases, of which there’s a few to choose from. If it was to be tattooed somewhere where I’d see it, like on a forearm, I might go with ‘Vent Axia’…. but if it’s on my back it’s more for other people’s benefit, so I’d go with ‘It’s Easy To Forget How Many Times You’ve Fallen In Love’.

 

 

 

 

Intercorstal: Extension Review

all art copyright and trademark it’s respective owners.

content copyright iestyn pettigrew 2019

The Short List – mir.and.or

Disclosure – I should let you all know that I have worked with mir.and.or on a contributor copy only zine and am currently working with mir.and.or on a project currently slated to publish in June.

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ZL – Why and when did you start making comics?

M – I have always wanted to make comics from a young age, originally just because of the aesthetic of traditional comics, the colours and line-art which I always loved. I also always found comics a very impressive art form as well, one that took a lot of time, effort and skill but wasn’t as self-indulgent as other illustrative professions. However I never actually made any sequential pieces until my third year of uni, before then I think I was a little scared that I might ruin the thing I admired the most, if I wasn’t good enough.

 

ZL – Do you remember the first time?

M – In terms of comics I guess the one that stands out the most for me was Victor Moscoso’s super psychy comics from Zap. When I was 15 or so I used to be obsessed with psychedelic rock posters and I think someone at some point told me he did comics as Victor Moscosowell and I was just mind blown because I didn’t know comics like that even existed. But it definitely just felt a lot more natural to me than the narrative based comics I had been reading.

 

ZL – Given an unlimited budget and all the time in the world, what would be the project you’d make to be remembered by?

M – I think I’d really like to do a collaborative audio-visual comic with a band or musician which visualises a full album. I’d love to just do something really experimental with sound and perhaps even try out some kind of live events/exhibitions.

Hurricane page 1

ZL – You’ve featured in a number of anthologies that I know of, including Heavy Metal, do you have plans for any long form work??

M – There are quite a few stories I want to tell from my childhood which could translate into a series, but I think at this point I am still looking for the right way to visualise them. I don’t think I could really be happy with illustrating them in any traditional or representational way. I am working on finding an angle that allows me to show a really emotional side of being stuck in your own head as a kid and is less bothered by the events or characters in the stories.

Briz de Mar Page 7

 

ZL – What is the most important influence on your current work?

M – I’m usually influenced by a lot of different types of things, not necessarily comics or art. At the moment I really just like looking at textures, in particular within fashion. Just finding interesting fabrics and surfaces and looking at how they move. Then kind of thinking about what kind of feeling or emotion that texture has and from that I find a story. Which I guess is what designing for fashion is all about, although I don’t know too much about it.

 

 

Previous interview – The Short List – Shuffleplay comics

all art copyright and trademark it’s respective owners.

content copyright iestyn pettigrew 2019